This begins the documentation of my composer residency at the Institut für Elektronische Musik und Akustik (IEM) in Graz, Austria. While here I’ll be creating a new piece in collaboration with renowned vocalist Nicholas Isherwood. This will be realized firstly as an acousmatic work for icosahedral loudspeaker and ambisonic audio (in the IEM CUBE), which will then be adapted as a live work for vocalist, live electronics and ambisonic audio.
The core of the project is to find ways to use speech as an ‘interface language’ between the kinaesthetic (nonverbal expression, including music, utterance, and gesture) and the cenaesthetic (complex cognitive structures, such as poetic language and the semantic dimension of music), bringing these two cognitive dimensions together through the “decoding” of speech into “lower” level sonic forms, which resonate at embodied, cultural and environmental levels. The text for the piece uses metaphors, in multiple languages, that couple bodily, social and environmental imagery, aiming to “[dissolve] the barrier between ‘over here’ and ‘over there,’ and more fundamentally, the illusory boundary between ‘inside and outside’” (Morton, 25). The voice is of course central to this. As Stephen Connor puts it in Dumbstruck (3-4)
My voice comes from me first of all in a bodily sense. It is produced by means of my vocal apparatus… It is my voice I hear resonating in my head, amplified and modified by the bones of my skull, at the same time as I see and hear its effects upon the world… Giving voice is the process which simultaneously produces articulate sound, and produces myself, as a self- producing being… Listen, says a voice: some being is giving voice… [Voice] is me, it is my way of being me in my going out of myself.. My voice is not something I merely have… Rather it is something I do
What this means in practice, I’m not yet sure, but I am hugely excited about the project(s), for many reasons, not least of all that it affords me a chance to return to the combination of music and language, via the voice, an area I’ve not worked in for quite a while now. At the same time there’s a lot of learning to be done in terms of multichannel audio and composing for higher order ambisonics (thus far I’ve only had the opportunity to explore first order ambisonics). Along the way I’ll be attempting to keep a close record of the project, primarily in terms of its aesthetic and creative aspects.